Tony Hawk Pro Skater 3

Full Version: Project 512x - HD level conversions
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7
Really good stuff!
Looks great, only the problem with these HD maps is that everything is so noisy. Like you see individual pixels move when you move yourself, if you get what i mean..
Ehm, Demo.....your amazing (sombrero)
lyst Wrote:Looks great, only the problem with these HD maps is that everything is so noisy. Like you see individual pixels move when you move yourself, if you get what i mean..
sure, this is because far textures are not filtered. we talked a lot about it with vadru. actionly there is way to enable filtering, but it looks then like thug2 and HD feeling is losing totally also it doesn't work when textures are packed in tdx. so i think playing with largest resolution is better idea.
i dont like the snow and the ramps, otherwise its all good but ima just w8 and see if lalita releases his one
slappy Wrote:i dont like the snow and the ramps, otherwise its all good but ima just w8 and see if lalita releases his one
noone forces you to use it Tongue

lyst, check this out. this is how it looks filtered. you see, it's too smooth at the nose of the board and actionly there not much sense in using 512x512 textures with such smoothing.
[Image: filterl.th.jpg]
Well I see, but I really like both the HD versions, but the noise hurts my eyes too much, so I won't be using it.
I'm TOTALLY going to dl this!
imo the smoothing thing is cool, i rly like it. And if u cud add that smoothing, how about haxmax some HDR shader to it + sum glow? LaughLaughLaugh that wud be so f******* amazing! Laugh
David Wrote:imo the smoothing thing is cool, i rly like it. And if u cud add that smoothing, how about haxmax some HDR shader to it + sum glow? LaughLaughLaugh that wud be so f******* amazing! Laugh
wtf this game is 10 years old. smoothing is actually engine's feature. best what you can get - try to use ENBSeries. imho not very effective, but blurs really hard Xd
other thing - enable 16x antialiasing, then you won't see straight edges Tongue this can be done in nVidia settings and i believe ati have smth like this too.
Pages: 1 2 3 4 5 6 7
Reference URL's