11-10-2011, 17:26
Project 512x is aimed to retexture original THPS3 game levels in HD, keeping the original look and feel. Generally each 64x texture is replaced by 512x texture which is more than 8 times larger by each side. Each conversion includes new 1280x960 loadscreen.
All-in-one download (200mb): https://yadi.sk/d/H_FOSVsY3VpqGW
Separate downloads: http://devilclanthps3.weebly.com/project-512x.html
Current progress:
Foundry
Canada [watch normal video] [watch summer video]
Rio [watch video]
Suburbia [watch video]
Airport [watch video]
Skater Island [watch video]
Los Angeles
Tokyo
Cruise Ship
Oil Rig
Warehouse [watch video]
Burnside
Roswell
The message:
You may find that distant objects are pretty grainy. This is because THPS3 doesn't use bilinear filtering for textures in TDX containers. There is no way to solve this problem at the moment. Set up the highest possible resolution (native resolution of your display is the best choice)
Screenshots:
All-in-one download (200mb): https://yadi.sk/d/H_FOSVsY3VpqGW
Separate downloads: http://devilclanthps3.weebly.com/project-512x.html
Current progress:
Foundry
Canada [watch normal video] [watch summer video]
Rio [watch video]
Suburbia [watch video]
Airport [watch video]
Skater Island [watch video]
Los Angeles
Tokyo
Cruise Ship
Oil Rig
Warehouse [watch video]
Burnside
Roswell
The message:
You may find that distant objects are pretty grainy. This is because THPS3 doesn't use bilinear filtering for textures in TDX containers. There is no way to solve this problem at the moment. Set up the highest possible resolution (native resolution of your display is the best choice)
Screenshots: